AI Insights · Timothy · July 2021
Top 5 Science Games in Spain: Q2 2021 Performance
An overview of the performance metrics for the top 5 science games on a unified platform in Spain for Q2 2021, based on data from Sensor Tower.
In Q2 2021, the top 5 science games on a unified platform in Spain demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends.
Plague Inc. from Ndemic Creations saw its weekly revenue fluctuate between $284 and $455, with the highest earnings recorded in late April and early May. Weekly downloads showed a decline from 2.1K at the beginning of April to around 1.5K by the end of June. The game maintained a robust weekly active user base, averaging around 5K, with a slight dip mid-quarter but ending strong at 4.6K.
Cell to Singularity: Evolution by Computer Lunch experienced consistent weekly revenue, peaking at $440 in late April. The game’s weekly downloads started at 7.3K and dropped to 2.6K by the end of June. Active users remained relatively stable, averaging around 21K to 23K, with a slight decrease towards the end of the quarter.
Jetpack Joyride from Halfbrick Studios had a varied revenue pattern, ranging from $73 to $320 across the quarter. Weekly downloads were strong, starting at 3.5K and peaking at 6.5K by the end of May. The game’s weekly active users saw significant growth, reaching up to 39K by the end of May before stabilizing around 25K towards the end of June.
Jetpack Joyride 2, also from Halfbrick Studios, reported increasing revenue, culminating at $214 by the end of June. Weekly downloads showed substantial growth, starting at 683 and reaching 10.6K by the end of the quarter. However, data for weekly active users was not provided.
Cell Expansion Wars by MOBIRIX had a modest revenue stream, with weekly earnings ranging from $16 to $97. Downloads started strong at 13.6K in early April but declined to around 821 by the end of June. The game’s active users also saw a peak of 21K in mid-April, gradually decreasing to approximately 6.9K by the end of the quarter.
These insights are based on data from Sensor Tower. For more comprehensive analytics and trends, visit Sensor Tower's official site.